tag:blogger.com,1999:blog-55122017556504580042024-03-13T05:38:16.629-07:00Huscarl Hobbies and GamesUnknownnoreply@blogger.comBlogger6125tag:blogger.com,1999:blog-5512201755650458004.post-50144062100039180462017-12-14T11:04:00.001-08:002017-12-15T05:00:52.678-08:00Dave’s Top 10 Gift Guide<h2>
Here are Dave’s Top 10 gifts for the gamer in your life.</h2>
<h3>
<span style="font-weight: normal;">1.<span style="white-space: pre;"> </span> Deep Cuts - $4.99</span></h3>
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-VGNXWY3TLV4/Wi70VTy1kFI/AAAAAAAAAFQ/uqA0v6k6rOYSFhqz7mB2TKQBymroAOAbgCLcBGAs/s1600/20171211_150728.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://1.bp.blogspot.com/-VGNXWY3TLV4/Wi70VTy1kFI/AAAAAAAAAFQ/uqA0v6k6rOYSFhqz7mB2TKQBymroAOAbgCLcBGAs/s320/20171211_150728.jpg" width="320" /></a></div>
<br />
<div class="separator" style="clear: both; text-align: center;">
</div>
<br />
Unpainted miniatures by Wizkids. Great stocking stuffers.<br />
<h3>
<span style="font-weight: normal;"><br />2.<span style="white-space: pre;"> </span>Warhammer Underworlds: Shadespire - $60.00 (plus a 10% discount on all Games Workshop)</span></h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-kxkt1F4mQ1M/Wi70U2T8VdI/AAAAAAAAAFI/6BjvHFKsaPMxEjWU1xmBpVswHqLjxtmlgCEwYBhgL/s1600/60010799005_ShadespireENG01.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="950" data-original-width="920" height="320" src="https://1.bp.blogspot.com/-kxkt1F4mQ1M/Wi70U2T8VdI/AAAAAAAAAFI/6BjvHFKsaPMxEjWU1xmBpVswHqLjxtmlgCEwYBhgL/s320/60010799005_ShadespireENG01.jpg" width="309" /></a></div>
<br />
Warhammer Underworlds: Shadespire is an action-packed combat game for two players. Build your warband, construct your deck, and defeat your rivals. Play at Huscarl every Tuesday night.<br />
<br />
<h3>
3.<span style="white-space: pre;"> </span>Dice - $1.39 each or by the Set</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-15PxOgzOnyA/Wi70VaVi_pI/AAAAAAAAAFU/Dfi43e36MLMe35msLPwDhCUQAhufQhAPQCEwYBhgL/s1600/20171211_144736.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://1.bp.blogspot.com/-15PxOgzOnyA/Wi70VaVi_pI/AAAAAAAAAFU/Dfi43e36MLMe35msLPwDhCUQAhufQhAPQCEwYBhgL/s320/20171211_144736.jpg" width="320" /></a></div>
<br />
There are a wide variety of colors and sides available.<br />
<br />
<h3>
4.<span style="white-space: pre;"> </span>Huscarl T-Shirt - $15.00</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-kPlLba7w32w/Wi70__Dz6cI/AAAAAAAAAGU/sR_XvUmBxxERNMtzp8k3edqcLG_g4t72QCLcBGAs/s1600/20161114_140912.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://4.bp.blogspot.com/-kPlLba7w32w/Wi70__Dz6cI/AAAAAAAAAGU/sR_XvUmBxxERNMtzp8k3edqcLG_g4t72QCLcBGAs/s320/20161114_140912.jpg" width="320" /></a></div>
<br />
Show your pride and support your Favorite Local Games Store.<br />
<br />
<h3>
5.<span style="white-space: pre;"> </span>WWI Wings of Glory Starter Set - $29.80</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-8V4YevLqk94/Wi70WQoE19I/AAAAAAAAAGQ/Zf3JVLBxtcw5reesEzVpGLzh0NhoXESZgCEwYBhgL/s1600/800x600_ww1-wings-of-glory_WGF001A_mockup.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="600" data-original-width="800" height="240" src="https://1.bp.blogspot.com/-8V4YevLqk94/Wi70WQoE19I/AAAAAAAAAGQ/Zf3JVLBxtcw5reesEzVpGLzh0NhoXESZgCEwYBhgL/s320/800x600_ww1-wings-of-glory_WGF001A_mockup.jpg" width="320" /></a></div>
<br />
The set contains two WWI flyers and everything you need to start playing.<br />
<br />
<h3>
6.<span style="white-space: pre;"> </span>Destiny Starter Box - $29.95</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-7au78dnusVQ/Wi70apjxXWI/AAAAAAAAAGM/sIrnOrvIxhgXvWkcYFQ6l4qz4jyVUPuCwCEwYBhgL/s1600/swd08_box_left.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="574" data-original-width="500" height="200" src="https://4.bp.blogspot.com/-7au78dnusVQ/Wi70apjxXWI/AAAAAAAAAGM/sIrnOrvIxhgXvWkcYFQ6l4qz4jyVUPuCwCEwYBhgL/s200/swd08_box_left.png" width="173" /></a></div>
<br />
The Star Wars: Destiny Two-Player Game features two twenty-three card decks, rules, and all the resource, shield, and damage tokens needed for a game of Star Wars: Destiny, allowing you and a friend to begin playing almost immediately.<br />
<h3>
<br />7.<span style="white-space: pre;"> </span>Tsuro - $30.00</h3>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-hGiI60NpzXo/Wi70TkiGsyI/AAAAAAAAAGQ/Ot4-zzIO4NU4JhUqiD1JFgenB_dmt3KKACEwYBhgL/s1600/51640tdPzzL.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="366" data-original-width="500" height="234" src="https://1.bp.blogspot.com/-hGiI60NpzXo/Wi70TkiGsyI/AAAAAAAAAGQ/Ot4-zzIO4NU4JhUqiD1JFgenB_dmt3KKACEwYBhgL/s320/51640tdPzzL.jpg" width="320" /></a></div>
<br />
Create your own journey with Tsuro: The Game of the Path! Place a tile and slide your stone along the path created, but take care. Other players’ paths can lead you in the wrong direction—or off the board entirely! Paths will cross and connect, and the choices you make affect all the journeys across the board.<br />
<br />
<h3>
8.<span style="white-space: pre;"> </span>Ticket to Ride - $49.99</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-915mQESXi0M/Wi70UckwfVI/AAAAAAAAAGQ/1JTxyMV7R1I5M7X7zEFEDICU-kvx6_E6ACEwYBhgL/s1600/51azjWGTbSL.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="375" data-original-width="500" height="240" src="https://4.bp.blogspot.com/-915mQESXi0M/Wi70UckwfVI/AAAAAAAAAGQ/1JTxyMV7R1I5M7X7zEFEDICU-kvx6_E6ACEwYBhgL/s320/51azjWGTbSL.jpg" width="320" /></a></div>
<br />
Ticket to Ride is a cross-country train adventure where players collect cards of various types of train cars that enable them to claim railway routes connecting cities in various countries around the world.<br />
<h3>
<br />9.<span style="white-space: pre;"> </span>Start Collecting - $85.00 (plus a 10% discount on all Games Workshop)</h3>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-4r8lSBfLiPM/Wi72lzrBLeI/AAAAAAAAAGo/JRcqWV8MJWYlJdDBhdGFrvObW2tLn86KwCEwYBhgL/s1600/ironjawz_1024x1024.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><a href="https://3.bp.blogspot.com/-4qFaD5UHjvU/Wi72lxxXVeI/AAAAAAAAAGg/ON7YQIjvKxQCJcXtwTSrz3UnWknI0madwCEwYBhgL/s1600/d6a5829e-e280-4ece-82ba-b55e87da1e89_1.eafe0813ea74b04c856662315dd0a35c.jpeg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><a href="https://4.bp.blogspot.com/--mTkPwS5RYY/Wi70Vgt-i5I/AAAAAAAAAGQ/zobY1f-h_zkN-Vq4YmtNU1v4JjONLGEkACEwYBhgL/s1600/71RPE5Va7gL._SL1001_.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="1001" data-original-width="1001" height="200" src="https://4.bp.blogspot.com/--mTkPwS5RYY/Wi70Vgt-i5I/AAAAAAAAAGQ/zobY1f-h_zkN-Vq4YmtNU1v4JjONLGEkACEwYBhgL/s200/71RPE5Va7gL._SL1001_.jpg" width="200" /></a><img border="0" data-original-height="450" data-original-width="450" height="200" src="https://3.bp.blogspot.com/-4qFaD5UHjvU/Wi72lxxXVeI/AAAAAAAAAGg/ON7YQIjvKxQCJcXtwTSrz3UnWknI0madwCEwYBhgL/s200/d6a5829e-e280-4ece-82ba-b55e87da1e89_1.eafe0813ea74b04c856662315dd0a35c.jpeg" width="200" /><img border="0" data-original-height="620" data-original-width="600" height="200" src="https://1.bp.blogspot.com/-4r8lSBfLiPM/Wi72lzrBLeI/AAAAAAAAAGo/JRcqWV8MJWYlJdDBhdGFrvObW2tLn86KwCEwYBhgL/s200/ironjawz_1024x1024.jpg" width="193" /></div>
<br />
<br />
<br />
Choose from a wide variety of armies.<br />
<h3>
<br />10.<span style="white-space: pre;"> </span>Mansion of Madness Second Edition - $99.95</h3>
<div class="separator" style="clear: both; text-align: center;">
</div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-NBiNPoxiQm8/Wi70Z__6RBI/AAAAAAAAAGQ/m48x3KrZON0cqlFZjbFsLHskcdJGM9eEgCEwYBhgL/s1600/mad20_sample.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="397" data-original-width="700" height="181" src="https://3.bp.blogspot.com/-NBiNPoxiQm8/Wi70Z__6RBI/AAAAAAAAAGQ/m48x3KrZON0cqlFZjbFsLHskcdJGM9eEgCEwYBhgL/s320/mad20_sample.png" width="320" /></a></div>
<br />
Fight for your life in Mansions of Madness Second Edition, the app-assisted horror game inspired by the works of H.P. Lovecraft. This fully cooperative game takes you and up to four other players on a harrowing adventure through the dark and desolate halls and alleyways of Arkham. The second edition offers a number of thrilling and confounding scenarios, each with a unique and unpredictable map, intricate puzzles, and bloodthirsty monsters.<br />
<div>
<br /></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-5512201755650458004.post-69938194989956662362017-08-21T13:13:00.001-07:002017-08-21T13:26:28.797-07:00Players Green and Blue Terraforming Mars Review<div class="separator" style="clear: both; text-align: center;">
</div>
<div align="center" class="Default" style="text-align: center;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/--iiM_v8mHhc/WZs9mi9F_lI/AAAAAAAAAEU/tTwd36TNDicV2tUITvBgAqg6KHyj3vMrQCEwYBhgL/s1600/terraformingmars.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" data-original-height="630" data-original-width="632" height="318" src="https://4.bp.blogspot.com/--iiM_v8mHhc/WZs9mi9F_lI/AAAAAAAAAEU/tTwd36TNDicV2tUITvBgAqg6KHyj3vMrQCEwYBhgL/s320/terraformingmars.jpg" width="320" /></a></div>
Terraforming Mars, by Stronghold Games, is an economic hand
and resource management game about terraforming Mars over 5-15
generations. In order to make the planet
livable, your and some friend's corporations will utilize all of humanity's
resources on patents for projects that will raise the oxygen, increase the
temperature, and place oceans on the face of Mars, as well as build cities,
raise animals, and potentially crash a moon in to the planet (just Deimos, not
Phobos).<br />
<div class="Default">
<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="Default">
We have mostly played the game co-op, but we have had the game
for less than a month and we have played 36 co-op games. The game is primarily a competitive game, but
it does have solo rules, and we found these easily adapted to co-op. We have both played competitive as well, and
we'll make sure to talk about how our opinions differ on each aspect of the
game.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div align="center" class="Default" style="text-align: center;">
<b>First Impressions</b><o:p></o:p></div>
<div class="Default">
Gabe (Green): I was
intrigued by the resource management of this game instantly, and the way you
buy patents (cards) before you play them was an interesting insight to the
economic aspect of the value of a dollar today versus a dollar tomorrow. I can spend lots of money to hold on to more
patents, but then I won't be able to afford to enact any of them; or I can
spend less money, but then if I have 3 extra Space Bucks at the end of the
turn, I'll regret not keeping a really powerful card I ditched and could've
saved for later. The board itself didn't
do much for me originally, but I've grown to appreciate the tile placement
aspect of the game.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="Default">
Ashley (Blue): At
first, I thought the game was so-so, but my first experience was competitive
and I prefer co-op games. After getting
a lot of co-op games under my belt, playing competitive again was much more
enjoyable. In the first game I played
Saturn Systems, which exploits outer space cards and uses Titanium as its
primary resource. This steered me
towards certain cards and towards prioritizing certain goals, which helped me
pick cards, but it also does not directly lend itself towards terraforming the
planet, which made me try to get victory points in other ways.<o:p></o:p></div>
<div align="center" class="Default" style="text-align: center;">
<br /></div>
<div align="center" class="Default" style="text-align: center;">
<b>Favorite Part</b><o:p></o:p></div>
<div class="Default">
Ashley: The game is
easy to learn, but it has plenty of variety in it. For the first 20 or so games, you are always
learning something new and finding more depth.
For example, the microorganisms are a little complex for the first
couple games, but they aren't necessary either, and you can just not play those
cards. Early on, you are just focusing
on how to terraform, especially in co-op where you have a time limit. As you play more games, you can delve into
strategies that are more complex and net you more victory points.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="Default">
Gabe: One of my bigger
fears the first time I played the game is that there are only just over 200
cards, and when you play with 5 people you see the entire deck. I was worried that the gameplay would get
repetitive and boring after replaying it.
I can soundly say that after playing the game over 40 times (not
counting solo plays), I've never had a game feel the exact same twice. A single card's value changes so much based
on how early or late the game is, what your corporation's power is, what your
other cards are, what your resources are, and how you are personally trying to
score points that game, that even getting the exact same card in multiple
games, I will value it differently in each situation. In any given game you see at least 40 cards
that you can have a unique analysis and value on, making every game feel
different, whether I'm exploring a strategy in the game I rarely try or if I'm
going with one of my staple strategies that I always enjoy.<o:p></o:p></div>
<div align="center" class="Default" style="text-align: center;">
<br /></div>
<div align="center" class="Default" style="text-align: center;">
<b>Worst Bits</b><o:p></o:p></div>
<div class="Default">
Ashley and Gabe: The
production quality of the game is definitely a problem. The pieces that represent the oceans,
forests, and cities feel cheap and the paper over the cardboard has started to
peel on some (which is especially bad for the oceans, because you use all 9
oceans every game), and the board has some writing where the board folds that
becomes creased and illegible after being used.
The writing itself is not a large factor; it is mostly flavor, telling
you what the names of those regions of Mars are, but it still feels bad to have
a product we enjoy so much and put so much time in to that doesn't hold up even
after a month. The player boards that
come with the game do not hold the pieces of the game very well, and are made
out of the flimsiest of cardstock. We
had to solve this problem by buying overlays, which there are a variety of
kinds available if you google “Terraforming Mars player board overlays”, and
those have been worth their weight in Space Bucks. Also, there will be a double-sided game board
as the new map for the first expansion; while I wouldn't expect the product
quality to necessarily improve, more boards will mean we're using each board less.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-hHgsTJZJcyY/WZs-mEIBwWI/AAAAAAAAAEc/7jkIB7av72QdKJip1EgNXS6FZF1IcPozQCLcBGAs/s1600/terraformingmarsboxcontents.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" data-original-height="1209" data-original-width="1500" height="257" src="https://3.bp.blogspot.com/-hHgsTJZJcyY/WZs-mEIBwWI/AAAAAAAAAEc/7jkIB7av72QdKJip1EgNXS6FZF1IcPozQCLcBGAs/s320/terraformingmarsboxcontents.jpg" width="320" /></a></div>
<br />
<div align="center" class="Default" style="text-align: center;">
<b>Gameplay</b><o:p></o:p></div>
<div class="Default">
Ashley: The co-op feels
like a race against time. For 2 players,
you have 10 generations to try to terraform the planet, and it makes an hour of
real life go by very quickly. There's an
exponential effect: it is not uncommon
for the first four or five turns to have very little happening as you're
getting your systems online. However,
once you get started on turns six or seven, a game that seemed unwinnable can
suddenly turn into a solid victory. It's
especially nice to combine resources by drafting out the cards, so that each
player can specialize in either heat or plant production and really feel like
they own their half of the gameplay.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="Default">
Gabe: The competitive
gameplay is a whole different beast. It
is surprisingly more relaxing, as there is no inherent turn limit, and you can
sit back and play around with different engines. Since I spend so much time of co-op trying to
actively terraform the planet, when I switch to competitive I try to use
strategies in which I minimize actual terraforming for points and just try to
get points off of the greedy victory point cards. Once you've played the game enough to get a
glimpse of all of the strategies, in a competitive game you can pick any one
you like and do well with it. The cards
themselves are very well balanced, and most of the corporations seem like
they're on an even playing field. The
actual terraforming of the planet can become a much smaller aspect of the game,
as everyone at the table is busy exploring their own corner of the gameplay.<o:p></o:p></div>
<div align="center" class="Default" style="text-align: center;">
<br /></div>
<div align="center" class="Default" style="text-align: center;">
<b>Overall</b><o:p></o:p></div>
<div class="Default">
Ashley and Gabe: Clearly
this game is a winner in our books, and we've gotten a lot of play out of
it. Our enjoyment is not diminishing,
and we don't feel like we're almost “over” this board game and on to the next
game. Another board game might take its
spot later, but we haven't played that game yet. To compare it to the other big names of 2016,
being Scythe and Great Western Trail, Terraforming Mars is the easiest to teach
and the easiest to set up, and even if you play competitive, it does not feel
as “in-your-face” as some of the others.
I, Gabe, enjoy all three, and am not sure Terraforming Mars is my
favorite, but it is certainly the easiest for me to break out and play with
Ashley in a timely manner, so that adds a lot of value right there.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="Default">
A few recommendations on gameplay: the game has a “starter mode” with “beginner
corporations”; this mode should be ignored.
If you play with the normal corporations, they each have special powers
and will steer the players in certain directions, whereas the beginner
corporations open the new players up to being competent at everything without
being great at anything, and will have them wanting to play too many cards and
not focus on any strategy. Also, the
game has a drafting variant; we strongly suggest not using this when teaching
players for the very first time, and using it every other game after that. While players are learning the cards and how
to value patents, drafting adds a lot of time and complexity, but after one
game of understanding the mechanics players should be better suited to make
good drafting decisions. Finally, for
our custom co-op mode, we follow the rules in the rulebook for Solo, with a few
minor exceptions. We put the turn limit
at 10 turns instead of 14, and we also draft each hand (including the first 10). We've been keeping track of all of our games
with the turn we finished and our scores, and we consider a Turn 9 win to be
superior to any Turn 10 win, regardless of how many points we scored.<o:p></o:p></div>
<div class="Default">
<br /></div>
<div class="Default">
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-9I1DZYStxGk/WZtB5hmm_6I/AAAAAAAAAEo/5vaxqU1CuXcwE9bBLSA3rmA7h0jXnW7HwCLcBGAs/s1600/greenandblue.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" data-original-height="900" data-original-width="1600" height="180" src="https://4.bp.blogspot.com/-9I1DZYStxGk/WZtB5hmm_6I/AAAAAAAAAEo/5vaxqU1CuXcwE9bBLSA3rmA7h0jXnW7HwCLcBGAs/s320/greenandblue.jpg" width="320" /></a></div>
<br /></div>
<div class="Default">
<i>Gabe Schmidt (Green
player) and Ashley Grubb (Blue player) are a power board gaming couple. They enjoy how much board games give them
time to think and play together instead of staring at a screen in the same room
as each other. We're frequent fliers at Huscarl
Hobbies and Games, and if you have any questions for us, feel free to contact
us at profparm@gmail.com.</i><o:p></o:p></div>
<div class="Default">
<br /></div>
<div align="center" class="Default" style="text-align: center;">
</div>
<div class="Default">
<br /></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-5512201755650458004.post-44522210209985783722016-11-28T14:05:00.000-08:002016-12-08T16:32:17.167-08:00Top 5 games to help make it through the Holidays!<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
Hi there my name is Paulo. This time of year can get pretty hectic, so I’ll
save you time by doing a proper introduction later.<span style="mso-spacerun: yes;"> </span>For now, know that I love playing games and
from time to time I will contributing my thoughts on those games here at
Huscarl Hobbies and Games.</span><br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-WbmYr0NgDpQ/WDykphHCy6I/AAAAAAAAAC0/bnoUID6OSdMj8K7mDhVbN38cvtkmLFlqgCLcB/s1600/FullSizeRender.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://3.bp.blogspot.com/-WbmYr0NgDpQ/WDykphHCy6I/AAAAAAAAAC0/bnoUID6OSdMj8K7mDhVbN38cvtkmLFlqgCLcB/s200/FullSizeRender.jpg" width="151" /></a></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;"><br />
Here are my top 5 games to help get friends, family, and yourself through this
holiday season.<br />
<br />
I picked these games because they are fairly inexpensive, short on the rules,
easy to explain to non-gamers, and my family and I genuinely enjoys them.</span><br />
<span style="font-family: "arial";"></span><span style="font-family: "arial";"><br /></span><br />
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;"></span><br />
<div class="separator" style="clear: both; text-align: center;">
<br /></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
</span><br />
<div style="border-image: none;">
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;"><a href="https://2.bp.blogspot.com/-zB82wtS1Ty4/WDyk_GCLlXI/AAAAAAAAAC8/-paL_HnXjRY1fAH6TkKp3oq-OXCyn-VCQCLcB/s1600/monikers.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="161" src="https://2.bp.blogspot.com/-zB82wtS1Ty4/WDyk_GCLlXI/AAAAAAAAAC8/-paL_HnXjRY1fAH6TkKp3oq-OXCyn-VCQCLcB/s200/monikers.jpg" width="200" /></a></span><br />
<br />
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">5. Monikers - This is the classic holiday game known by most as Celebrity.<span style="mso-spacerun: yes;"> </span>What makes this game fun is it is
accessible, good for large groups, it’s familiar, and<span style="mso-spacerun: yes;"> </span>gets the whole group laughing together.<span style="mso-spacerun: yes;"> </span>Monikers takes a lot of the pain out of
setting up celebrity by providing you a box full of cards (TANGENT! I love this
game’s box).<span style="mso-spacerun: yes;"> </span>On each card, is a<span style="mso-spacerun: yes;"> </span>“type” of celebrity (from past and to
present) with a brief bio.<span style="mso-spacerun: yes;"> </span>Monikers is
played over 3 rounds with two teams.<span style="mso-spacerun: yes;"> </span>To
start each player on a team gets a hand full of cards.<span style="mso-spacerun: yes;"> </span>Each player then selects only a few of these
cards.<span style="mso-spacerun: yes;"> </span>Everyone’s cards are then added
to a common pile, these are the cards used in each round.<span style="mso-spacerun: yes;"> </span>Players take turns attempting to get their
team to guess famous people .<span style="mso-spacerun: yes;"> </span>In round
1, players can say anything they want, except the name of the of the
celebrity.<span style="mso-spacerun: yes;"> </span>In round 2, players can only
provide their team 1 word clues.<span style="mso-spacerun: yes;"> </span>In
round 3, players can only use charades.<span style="mso-spacerun: yes;">
</span>Additionally, there are internet rumors of super-secret rounds however I
leave that for you to explore and discover.</span></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
</span><br />
<div style="border-image: none;">
<br /></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
</span><br />
<div style="border-image: none;">
<br /></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
</span><br />
<div class="separator" style="clear: both; text-align: center;">
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;"><a href="https://2.bp.blogspot.com/-bS0BfSP9_zw/WDyojOkE_wI/AAAAAAAAADc/PPeT741pH5c2lL8owVXUYHr7jhwwBTufACLcB/s1600/sushi%2Bgo.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"></a><a href="https://2.bp.blogspot.com/-bS0BfSP9_zw/WDyojOkE_wI/AAAAAAAAADc/PPeT741pH5c2lL8owVXUYHr7jhwwBTufACLcB/s1600/sushi%2Bgo.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://2.bp.blogspot.com/-bS0BfSP9_zw/WDyojOkE_wI/AAAAAAAAADc/PPeT741pH5c2lL8owVXUYHr7jhwwBTufACLcB/s200/sushi%2Bgo.jpg" width="140" /></a></span></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
<a href="https://2.bp.blogspot.com/-bS0BfSP9_zw/WDyojOkE_wI/AAAAAAAAADc/PPeT741pH5c2lL8owVXUYHr7jhwwBTufACLcB/s1600/sushi%2Bgo.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><br /></a>
4. Sushi Go – A card game good for 3 to 4 players with cute art.<span style="mso-spacerun: yes;"> </span>Is a simple game about having a hand full of
cards, picking one card from that hand, playing it in front of you to score
points by “building the best sushi plate”, then passing your hand to the next
player, and gaining another players hand to begin the process all over
again.<span style="mso-spacerun: yes;"> </span>Cards that you play in front of
you can be combo’ed together to score a greater number of points.<span style="mso-spacerun: yes;"> </span>You will find yourself watching the other
players "plates" to possible take a card they could use on a future
turn to mess with their sushi plate/points.<span style="mso-spacerun: yes;">
</span>UPGRADE: Gamewright released a bigger version, called Sushi Go Party,
that allows for up to 8 players and different decks that can be mixed and
matched to change up how points are scored to add a greater variety to the
game. If you can find Party, I believe it is an excellent value.
<br />
<br /><br />
<br /><br />
<br /><br />
<a href="https://3.bp.blogspot.com/-1lzhnSoZWyY/WDyod5NC8bI/AAAAAAAAADY/rBXUJTCyQWsZwn7plN_LJbYeef-6NqqGgCLcB/s1600/theesistanceavalon.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://3.bp.blogspot.com/-1lzhnSoZWyY/WDyod5NC8bI/AAAAAAAAADY/rBXUJTCyQWsZwn7plN_LJbYeef-6NqqGgCLcB/s200/theesistanceavalon.jpg" width="200" /></a>3. The Resistance: Avalon – This game puts the fun in dysfunction (and holds
one of my favorite gaming memories).<span style="mso-spacerun: yes;"> </span>It
is based on psychology research done in the mid80s at Moscow State University
(yes, the one in Russia).<span style="mso-spacerun: yes;"> </span>This is good
game for 5 to 10 players.<span style="mso-spacerun: yes;"> </span>This is a
social deduction game that is intense, filled with deceit, betrayal,
manipulation, and wild accusations!<span style="mso-spacerun: yes;">
</span>There are several themes of this game available, in my opinion “Avalon”
which is based on the Arthurian legends, seems to be the best themed and
easiest for newer players to understand.<span style="mso-spacerun: yes;">
</span>It is a team based game in which a group of people (Team Good) are
trying to successfully complete some tasks, however among these players, is
secretly a minority of players (Team Evil) attempting to get the group to
fail.<span style="mso-spacerun: yes;"> </span>If 3 of 5 tasks are completed
successfully Team Good wins, if not Team Evil wins. Once the game is over all
players reveal which team they were on, which provides its own amount of
entertainment.<span style="mso-spacerun: yes;"> </span>The first time we played
with my family, I (on Team Evil) pitted my mother and father (both on Team Good
) against each other, and sat back as they began to make wild accusations
against each other.<span style="mso-spacerun: yes;"> </span>Setup can be more
"involved" and a little tricky on this one compared to the other
games, so I recommend reading and understanding the rules before trying to
“Jump into this one”<span style="mso-spacerun: yes;"> </span>BONUS TIP: Players
on Team Good never, ever, under no circumstance should ever fail a mission.<br />
<br />
<br />
<br />
</span><div style="border-image: none;">
<br /></div>
<span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">
<div style="border-image: none;">
<br /></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-z36AyM85TTE/WDynWzDc7TI/AAAAAAAAADM/TlVvERA-ZfobZ-99QQSlWSqsYvrAj5gGACEw/s1600/loveletters.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="185" src="https://1.bp.blogspot.com/-z36AyM85TTE/WDynWzDc7TI/AAAAAAAAADM/TlVvERA-ZfobZ-99QQSlWSqsYvrAj5gGACEw/s200/loveletters.jpg" width="200" /></a></div>
<div style="border-image: none;">
2. Love Letter – A beautifully simple designed game made up of only 16 cards,
good for a player count of 4 (also plays well with 3).<span style="mso-spacerun: yes;"> </span>I can teach this game to new players, like
Dave at Huscarls, in about 2 minutes.<span style="mso-spacerun: yes;"> </span>It
is a great “filler” or lite game, offering a combination of risk, luck, and
deduction mechanics.<span style="mso-spacerun: yes;"> </span>This game gets so
much love and is played so often, people have been known to wear out the cards
in the deck.<span style="mso-spacerun: yes;"> </span>The object of this game is
to be last player standing or have the highest value card at the end of the
game. Each player starts with only one card in hand; one card is removed from
play. On your turn you take a card from the deck, compare it to the one already
in your hand, then play one of those cards in front of you and perform that
cards affects in an effort to eliminate other players or protect yourself.
UPGARDE: AEG just released a Premium version of Love Letter that can expand the
player count up to 8.<span style="mso-spacerun: yes;"> </span>I just picked up a
copy of it at Huscarls and I plan to write up a review on it soon.<span style="mso-spacerun: yes;"> </span>However, I can tell you what comes in the
box.<span style="mso-spacerun: yes;"> </span>The premium version contains
larger, Tarot sized cards on really thick cardstock, and custom card sleeves;
all of which should help keep this game from wearing out for a while, as it
tends to get played a lot. It contains the original 16 cards in the base game
plus several new cards when you need to expand the player count past 4.<br />
<br />
<br />
<br /></div>
<br />
<br />
<br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://3.bp.blogspot.com/-M7g1lZfS6WE/WDymi_E2XuI/AAAAAAAAADE/SV-PPyRqMX0m0_x1fLRuVVSZ-nH4G3NOACLcB/s1600/lasvegas.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://3.bp.blogspot.com/-M7g1lZfS6WE/WDymi_E2XuI/AAAAAAAAADE/SV-PPyRqMX0m0_x1fLRuVVSZ-nH4G3NOACLcB/s200/lasvegas.jpg" width="133" /></a></div>
</span><span style="font-family: "arial" , sans-serif; font-size: 11pt; line-height: 115%;">1. Las Vegas – Top on my list is “Las Vegas”.<span style="mso-spacerun: yes;">
</span>This is one of those games that reminds me of the old adage; not to
judge a book by its cover.<span style="mso-spacerun: yes;"> </span>It looks so
simple and unassuming, however it offers so much in terms of mechanics, like
area control, push your luck, and in my family, negotiation. My family gets
into this game, encouraging table talk to influence others decisions.<span style="mso-spacerun: yes;"> </span>This is a fun and exciting game.<span style="mso-spacerun: yes;"> </span>All this and all players are doing is rolling
eight dice, picking dice with matching results from the roll and placing those
dice on one of six spaces that match the results of those dice to win a
predetermined amount of moneys.<span style="mso-spacerun: yes;"> </span>Played
over 4 rounds with an in box max player count of 5.<span style="mso-spacerun: yes;"> </span>PRO TIP: We were able to expand the player
count to 8 players by simply adding 3 more sets of colored dice to the
game.<span style="mso-spacerun: yes;"> </span>This is a family favorite and I
cannot wait to sit down and play it with mine.</span><br />Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-5512201755650458004.post-4569003959695509232016-10-03T12:13:00.002-07:002016-12-08T16:35:18.793-08:00Book Review - War Without End<h2>
<!--[if gte mso 9]><xml>
<o:OfficeDocumentSettings>
<o:AllowPNG/>
</o:OfficeDocumentSettings>
</xml><![endif]--></h2>
<h2>
<!--[if gte mso 9]><xml>
<w:WordDocument>
<w:View>Normal</w:View>
<w:Zoom>0</w:Zoom>
<w:TrackMoves/>
<w:TrackFormatting/>
<w:DoNotShowRevisions/>
<w:DoNotPrintRevisions/>
<w:DoNotShowMarkup/>
<w:DoNotShowComments/>
<w:DoNotShowInsertionsAndDeletions/>
<w:DoNotShowPropertyChanges/>
<w:PunctuationKerning/>
<w:ValidateAgainstSchemas/>
<w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid>
<w:IgnoreMixedContent>false</w:IgnoreMixedContent>
<w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText>
<w:DoNotPromoteQF/>
<w:LidThemeOther>EN-US</w:LidThemeOther>
<w:LidThemeAsian>X-NONE</w:LidThemeAsian>
<w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript>
<w:Compatibility>
<w:BreakWrappedTables/>
<w:SnapToGridInCell/>
<w:WrapTextWithPunct/>
<w:UseAsianBreakRules/>
<w:DontGrowAutofit/>
<w:SplitPgBreakAndParaMark/>
<w:EnableOpenTypeKerning/>
<w:DontFlipMirrorIndents/>
<w:OverrideTableStyleHps/>
</w:Compatibility>
<m:mathPr>
<m:mathFont m:val="Cambria Math"/>
<m:brkBin m:val="before"/>
<m:brkBinSub m:val="--"/>
<m:smallFrac m:val="off"/>
<m:dispDef/>
<m:lMargin m:val="0"/>
<m:rMargin m:val="0"/>
<m:defJc m:val="centerGroup"/>
<m:wrapIndent m:val="1440"/>
<m:intLim m:val="subSup"/>
<m:naryLim m:val="undOvr"/>
</m:mathPr></w:WordDocument>
</xml><![endif]--><!--[if gte mso 9]><xml>
<w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="false"
DefSemiHidden="false" DefQFormat="false" DefPriority="99"
LatentStyleCount="372">
<w:LsdException Locked="false" Priority="0" QFormat="true" Name="Normal"/>
<w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 1"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 2"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 3"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 4"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 5"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 6"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 7"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 8"/>
<w:LsdException Locked="false" Priority="9" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="heading 9"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index 9"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 1"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 2"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 3"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 4"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 5"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 6"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 7"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 8"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" Name="toc 9"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal Indent"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="footnote text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="annotation text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="header"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="footer"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="index heading"/>
<w:LsdException Locked="false" Priority="35" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="caption"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="table of figures"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="envelope address"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="envelope return"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="footnote reference"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="annotation reference"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="line number"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="page number"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="endnote reference"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="endnote text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="table of authorities"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="macro"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="toa heading"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Bullet 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Number 5"/>
<w:LsdException Locked="false" Priority="10" QFormat="true" Name="Title"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Closing"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Signature"/>
<w:LsdException Locked="false" Priority="1" SemiHidden="true"
UnhideWhenUsed="true" Name="Default Paragraph Font"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="List Continue 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Message Header"/>
<w:LsdException Locked="false" Priority="11" QFormat="true" Name="Subtitle"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Salutation"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Date"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text First Indent"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text First Indent 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Note Heading"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Body Text Indent 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Block Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Hyperlink"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="FollowedHyperlink"/>
<w:LsdException Locked="false" Priority="22" QFormat="true" Name="Strong"/>
<w:LsdException Locked="false" Priority="20" QFormat="true" Name="Emphasis"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Document Map"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Plain Text"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="E-mail Signature"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Top of Form"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Bottom of Form"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal (Web)"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Acronym"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Address"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Cite"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Code"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Definition"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Keyboard"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Preformatted"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Sample"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Typewriter"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="HTML Variable"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Normal Table"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="annotation subject"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="No List"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Outline List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Simple 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Classic 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Colorful 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Columns 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Grid 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 4"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 5"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 7"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table List 8"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table 3D effects 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Contemporary"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Elegant"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Professional"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Subtle 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Subtle 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 1"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 2"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Web 3"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Balloon Text"/>
<w:LsdException Locked="false" Priority="39" Name="Table Grid"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Table Theme"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Placeholder Text"/>
<w:LsdException Locked="false" Priority="1" QFormat="true" Name="No Spacing"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading"/>
<w:LsdException Locked="false" Priority="61" Name="Light List"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 1"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 1"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 1"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 1"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 1"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 1"/>
<w:LsdException Locked="false" SemiHidden="true" Name="Revision"/>
<w:LsdException Locked="false" Priority="34" QFormat="true"
Name="List Paragraph"/>
<w:LsdException Locked="false" Priority="29" QFormat="true" Name="Quote"/>
<w:LsdException Locked="false" Priority="30" QFormat="true"
Name="Intense Quote"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 1"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 1"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 1"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 1"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 1"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 1"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 1"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 1"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 2"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 2"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 2"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 2"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 2"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 2"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 2"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 2"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 2"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 2"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 2"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 2"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 2"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 2"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 3"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 3"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 3"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 3"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 3"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 3"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 3"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 3"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 3"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 3"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 3"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 3"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 3"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 3"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 4"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 4"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 4"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 4"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 4"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 4"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 4"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 4"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 4"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 4"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 4"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 4"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 4"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 4"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 5"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 5"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 5"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 5"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 5"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 5"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 5"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 5"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 5"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 5"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 5"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 5"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 5"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 5"/>
<w:LsdException Locked="false" Priority="60" Name="Light Shading Accent 6"/>
<w:LsdException Locked="false" Priority="61" Name="Light List Accent 6"/>
<w:LsdException Locked="false" Priority="62" Name="Light Grid Accent 6"/>
<w:LsdException Locked="false" Priority="63" Name="Medium Shading 1 Accent 6"/>
<w:LsdException Locked="false" Priority="64" Name="Medium Shading 2 Accent 6"/>
<w:LsdException Locked="false" Priority="65" Name="Medium List 1 Accent 6"/>
<w:LsdException Locked="false" Priority="66" Name="Medium List 2 Accent 6"/>
<w:LsdException Locked="false" Priority="67" Name="Medium Grid 1 Accent 6"/>
<w:LsdException Locked="false" Priority="68" Name="Medium Grid 2 Accent 6"/>
<w:LsdException Locked="false" Priority="69" Name="Medium Grid 3 Accent 6"/>
<w:LsdException Locked="false" Priority="70" Name="Dark List Accent 6"/>
<w:LsdException Locked="false" Priority="71" Name="Colorful Shading Accent 6"/>
<w:LsdException Locked="false" Priority="72" Name="Colorful List Accent 6"/>
<w:LsdException Locked="false" Priority="73" Name="Colorful Grid Accent 6"/>
<w:LsdException Locked="false" Priority="19" QFormat="true"
Name="Subtle Emphasis"/>
<w:LsdException Locked="false" Priority="21" QFormat="true"
Name="Intense Emphasis"/>
<w:LsdException Locked="false" Priority="31" QFormat="true"
Name="Subtle Reference"/>
<w:LsdException Locked="false" Priority="32" QFormat="true"
Name="Intense Reference"/>
<w:LsdException Locked="false" Priority="33" QFormat="true" Name="Book Title"/>
<w:LsdException Locked="false" Priority="37" SemiHidden="true"
UnhideWhenUsed="true" Name="Bibliography"/>
<w:LsdException Locked="false" Priority="39" SemiHidden="true"
UnhideWhenUsed="true" QFormat="true" Name="TOC Heading"/>
<w:LsdException Locked="false" Priority="41" Name="Plain Table 1"/>
<w:LsdException Locked="false" Priority="42" Name="Plain Table 2"/>
<w:LsdException Locked="false" Priority="43" Name="Plain Table 3"/>
<w:LsdException Locked="false" Priority="44" Name="Plain Table 4"/>
<w:LsdException Locked="false" Priority="45" Name="Plain Table 5"/>
<w:LsdException Locked="false" Priority="40" Name="Grid Table Light"/>
<w:LsdException Locked="false" Priority="46" Name="Grid Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="Grid Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="Grid Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 2"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 2"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 2"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 2"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 2"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 3"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 3"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 3"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 3"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 3"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 4"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 4"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 4"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 4"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 4"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 5"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 5"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 5"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 5"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 5"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="46"
Name="Grid Table 1 Light Accent 6"/>
<w:LsdException Locked="false" Priority="47" Name="Grid Table 2 Accent 6"/>
<w:LsdException Locked="false" Priority="48" Name="Grid Table 3 Accent 6"/>
<w:LsdException Locked="false" Priority="49" Name="Grid Table 4 Accent 6"/>
<w:LsdException Locked="false" Priority="50" Name="Grid Table 5 Dark Accent 6"/>
<w:LsdException Locked="false" Priority="51"
Name="Grid Table 6 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="52"
Name="Grid Table 7 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="46" Name="List Table 1 Light"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark"/>
<w:LsdException Locked="false" Priority="51" Name="List Table 6 Colorful"/>
<w:LsdException Locked="false" Priority="52" Name="List Table 7 Colorful"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 1"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 1"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 1"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 1"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 1"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 1"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 2"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 2"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 2"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 2"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 2"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 2"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 3"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 3"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 3"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 3"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 3"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 3"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 4"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 4"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 4"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 4"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 4"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 4"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 5"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 5"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 5"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 5"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 5"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 5"/>
<w:LsdException Locked="false" Priority="46"
Name="List Table 1 Light Accent 6"/>
<w:LsdException Locked="false" Priority="47" Name="List Table 2 Accent 6"/>
<w:LsdException Locked="false" Priority="48" Name="List Table 3 Accent 6"/>
<w:LsdException Locked="false" Priority="49" Name="List Table 4 Accent 6"/>
<w:LsdException Locked="false" Priority="50" Name="List Table 5 Dark Accent 6"/>
<w:LsdException Locked="false" Priority="51"
Name="List Table 6 Colorful Accent 6"/>
<w:LsdException Locked="false" Priority="52"
Name="List Table 7 Colorful Accent 6"/>
<w:LsdException Locked="false" SemiHidden="true" UnhideWhenUsed="true"
Name="Mention"/>
</w:LatentStyles>
</xml><![endif]--><!--[if gte mso 10]>
<style>
/* Style Definitions */
table.MsoNormalTable
{mso-style-name:"Table Normal";
mso-tstyle-rowband-size:0;
mso-tstyle-colband-size:0;
mso-style-noshow:yes;
mso-style-priority:99;
mso-style-parent:"";
mso-padding-alt:0cm 5.4pt 0cm 5.4pt;
mso-para-margin-top:0cm;
mso-para-margin-right:0cm;
mso-para-margin-bottom:8.0pt;
mso-para-margin-left:0cm;
line-height:107%;
mso-pagination:widow-orphan;
font-size:11.0pt;
font-family:"Calibri",sans-serif;
mso-ascii-font-family:Calibri;
mso-ascii-theme-font:minor-latin;
mso-hansi-font-family:Calibri;
mso-hansi-theme-font:minor-latin;
mso-bidi-font-family:"Times New Roman";
mso-bidi-theme-font:minor-bidi;}
</style>
<![endif]--><span style="mso-bidi-font-style: normal;">The Horus Hersey: War Without End</span><i style="mso-bidi-font-style: normal;"> </i></h2>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-iAus_pnA5ao/WEn8J3lJdGI/AAAAAAAAADw/yHKQH4YP4mYhRGGxV9iEw4Jqmmp1iAMkQCLcB/s1600/warwithoutend%2B-%2BCopy.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="157" src="https://1.bp.blogspot.com/-iAus_pnA5ao/WEn8J3lJdGI/AAAAAAAAADw/yHKQH4YP4mYhRGGxV9iEw4Jqmmp1iAMkQCLcB/s200/warwithoutend%2B-%2BCopy.jpg" width="200" /></a></div>
<br /><br />
<h2 class="MsoNormal">
<i style="mso-bidi-font-style: normal;"><div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-3wfjphtyrN4/V_KtlUuG8oI/AAAAAAAAACg/iPHNNaiDdFM0_uIjpjQIr3jAKl2iLKBTgCEw/s1600/warwithoutend.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="320" src="https://1.bp.blogspot.com/-3wfjphtyrN4/V_KtlUuG8oI/AAAAAAAAACg/iPHNNaiDdFM0_uIjpjQIr3jAKl2iLKBTgCEw/s320/warwithoutend.jpg" width="198" /></a></div>
</i></h2>
<div class="MsoNormal">
<i style="mso-bidi-font-style: normal;">War Without End –
Heresy Begets Retribution</i>, the 33rd book in the Horus Heresy series, is a
collection of 21 short stories by 11 authors including: Graham McNeill, Aaron
Dembski-Bowden, Nick Kyme, Gav Thorpe, and James Swallow.<span style="mso-spacerun: yes;"> </span>At 535 pages, this book is chock-full of good
stuff.<span style="mso-spacerun: yes;"> </span>Want to hear about Space Wolves,
World Eaters, Salamanders, Iron Hands, Dark Angels, Alpha Legion, Thousand
Sons, White Scars, Blood Angels, Ultramarines, Emperor’s Children, Night Lords,
or Sons of Horus? They’re all in there. What about the Primarchs?<span style="mso-spacerun: yes;"> </span>Can’t forget them!<span style="mso-spacerun: yes;"> </span>This collection contains stories about Horus,
Mortarion, Sanguinius, Guilliman, Lion El’Jonson, Ferrus Manus, Fulgrim, and
Vulkan (pre-crazy).<span style="mso-spacerun: yes;"> </span>But wait! There’s
more!<span style="mso-spacerun: yes;"> </span>Imperial Knights, Legio Custodes,
Vindacare Assassins, Malcador the Sigillite, and mysterious Space Marines in
unmarked grey armor. (Hmmmm, I wonder who they could be…)<span style="mso-spacerun: yes;"> </span>And where would a book in the Horus Heresy be
without a myriad of daemons and denizens of the warp?</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Each story made me want to head straight to Huscarl Hobbies
and Games and talk about it with whoever would listen (remembering to mention “spoiler
alert” before every sentence, of course).<span style="mso-spacerun: yes;">
</span>Of all the stories in this book, my favorite was about the
Ultramarines.<span style="mso-spacerun: yes;"> </span>Before the Battle of Calth,
the Ultramarines were a bunch of set-in-their-way, closed-minded, stuck-up
jerks.<span style="mso-spacerun: yes;"> </span>After the Battle of Calth, and
the subsequent destruction of the 500 worlds brought on by the Word Bearers and
World Eaters, a select few Ultramarines get over themselves and learn to
adapt.<span style="mso-spacerun: yes;"> </span>This story is about a captain
that does just that, which makes this story stand out for me.<span style="mso-spacerun: yes;"> </span>Granted, I would never want to play the
Ultramarines, but you kind of have to feel for them, at least a little.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
As for me, I am on to the next book, <i style="mso-bidi-font-style: normal;">Pharos – The Dying of the Light</i>.<span style="mso-spacerun: yes;">
</span>Who knows? If I like it, I may write a blog post about it.<span style="mso-spacerun: yes;"> </span>If I don’t like it, I may write a blog post
about it.<span style="mso-spacerun: yes;"> </span>You never know.</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Good reading!</div>
<div class="MsoNormal">
<br /></div>
<div class="MsoNormal">
Jason H<span style="mso-spacerun: yes;"> </span><span style="mso-spacerun: yes;"> </span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-5512201755650458004.post-20846553525528230672016-09-15T19:32:00.001-07:002016-10-03T12:43:14.814-07:00Grand Opening Celebration!
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-NI4Nv0CYUd0/V9tX7ddVslI/AAAAAAAAAB8/-D-WKCtVVGIGZhsCnVQhdEmagMfmnp10wCLcB/s1600/f8f883c8320bbc8bb667db3867a7dc0a.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="color: black;"><img border="0" height="180" src="https://4.bp.blogspot.com/-NI4Nv0CYUd0/V9tX7ddVslI/AAAAAAAAAB8/-D-WKCtVVGIGZhsCnVQhdEmagMfmnp10wCLcB/s320/f8f883c8320bbc8bb667db3867a7dc0a.jpg" width="320" /></span></a></div>
<br />
<div style="-webkit-text-stroke-width: 0px; background-color: white; font-family: Merriweather, Georgia, "Times New Roman", Times, serif; font-size: 15px; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; letter-spacing: normal; line-height: 25.5px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">
<span style="color: black;">We had our Grand Opening on August 13th and had a great turnout for our Warhammer 40K Team Tournament. A day of fun and carnage was had by all! Congrats to our winners for Best General, Best Painted Army, and Best Overall Team.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-DrEkj5xkDa8/V9tYUSNiziI/AAAAAAAAACA/hPZ_v8DrxSMds8PdmSAc4zB9yiOc9i6VgCLcB/s1600/8d562a8e238e6b47e31c338b42ef1220.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="color: black;"><img border="0" height="180" src="https://2.bp.blogspot.com/-DrEkj5xkDa8/V9tYUSNiziI/AAAAAAAAACA/hPZ_v8DrxSMds8PdmSAc4zB9yiOc9i6VgCLcB/s320/8d562a8e238e6b47e31c338b42ef1220.jpg" width="320" /></span></a></div>
<div style="-webkit-text-stroke-width: 0px; background-color: white; font-family: Merriweather, Georgia, "Times New Roman", Times, serif; font-size: 15px; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; letter-spacing: normal; line-height: 25.5px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">
<span style="color: black;">Congrats also to the winners of our door prizes. </span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://2.bp.blogspot.com/-masTJeTGW48/V9tYupq5j7I/AAAAAAAAACI/5_8O7vGe2O0rQW-LcCUHzxlLQaMEiI6dACLcB/s1600/fb44f1e3e34c878ecdbbafae490882e9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="color: black;"><img border="0" height="140" src="https://2.bp.blogspot.com/-masTJeTGW48/V9tYupq5j7I/AAAAAAAAACI/5_8O7vGe2O0rQW-LcCUHzxlLQaMEiI6dACLcB/s320/fb44f1e3e34c878ecdbbafae490882e9.jpg" width="320" /></span></a></div>
<div style="-webkit-text-stroke-width: 0px; background-color: white; font-family: Merriweather, Georgia, "Times New Roman", Times, serif; font-size: 15px; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; letter-spacing: normal; line-height: 25.5px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">
<span style="color: black;">Thanks to AJ's NY Pizzeria for opening the doors between us and serving the BEST pizza in Topeka. Adam and his team are awesome.</span></div>
<div class="separator" style="clear: both; text-align: center;">
<a href="https://1.bp.blogspot.com/-PtMiNIioR_g/V9tZXX7zRoI/AAAAAAAAACQ/zzCVVw1WJGMUt4UAeWzL52d0g1mmKX01QCLcB/s1600/066e13f259a163490a0305d3a62a5db5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><span style="color: black;"><img border="0" height="214" src="https://1.bp.blogspot.com/-PtMiNIioR_g/V9tZXX7zRoI/AAAAAAAAACQ/zzCVVw1WJGMUt4UAeWzL52d0g1mmKX01QCLcB/s320/066e13f259a163490a0305d3a62a5db5.jpg" width="320" /></span></a></div>
<div style="-webkit-text-stroke-width: 0px; background-color: white; font-family: Merriweather, Georgia, "Times New Roman", Times, serif; font-size: 15px; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; letter-spacing: normal; line-height: 25.5px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">
<span style="color: black;">Thanks to Luke Ranker from the Topeka Capital Journal for the coverage.</span></div>
<div style="-webkit-text-stroke-width: 0px; background-color: white; font-family: Merriweather, Georgia, "Times New Roman", Times, serif; font-size: 15px; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; letter-spacing: normal; line-height: 25.5px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">
<span style="color: black;">Thanks again for a great day and an absolutely wonderful Grand Opening! I appreciate everyone coming.</span></div>
<div style="-webkit-text-stroke-width: 0px; background-color: white; font-family: Merriweather, Georgia, "Times New Roman", Times, serif; font-size: 15px; font-style: normal; font-variant-caps: normal; font-variant-ligatures: normal; letter-spacing: normal; line-height: 25.5px; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px;">
<span style="color: black;"><br /></span></div>
<div align="left" class="separator" style="clear: both; text-align: center;">
<span style="color: black;"></span></div>
<div style="text-align: left;">
<span style="color: black;"></span></div>
Unknownnoreply@blogger.com0tag:blogger.com,1999:blog-5512201755650458004.post-70985589930627906902016-09-12T12:48:00.000-07:002016-09-12T12:49:09.192-07:00Welcome to our new Blog!<h2 style="text-align: center;">
<span style="font-family: "trebuchet ms" , sans-serif; font-size: x-large;">Welcome to the Huscarl Hobbies and Games Blog!</span></h2>
<span style="font-family: "trebuchet ms" , sans-serif;"><br /></span>
<span style="font-family: "trebuchet ms" , sans-serif;">We will be talking about random stuff that pops into our heads dealing with tabletop gaming so check back here often.</span><br />
<br />
<div class="separator" style="clear: both; text-align: center;">
<a href="https://4.bp.blogspot.com/-Gb951YIYa14/V9cFzjfd_JI/AAAAAAAAAAY/n1yY0C_czAUXoVWLiT27LFi_sp4NAKenwCLcB/s1600/936f603b9c68512048dbc86a0b0079ed.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="176" src="https://4.bp.blogspot.com/-Gb951YIYa14/V9cFzjfd_JI/AAAAAAAAAAY/n1yY0C_czAUXoVWLiT27LFi_sp4NAKenwCLcB/s400/936f603b9c68512048dbc86a0b0079ed.jpg" width="400" /></a></div>
Unknownnoreply@blogger.com0